Washes of colored noise interspersed with splatters of tonal sound, created by processing some very basic synthesizer tones through granular synthesis program granulab.
Multiple tracks i recorded of myself speaking nonsensical lines. The pitch and speeds of single tracks were altered to create different sounding voices.
This piece is created by two recordings of me winding and playing my mother's music box, two projection machines, and a parrot harmonic that my father gave me.
I took the slimy. Afi file from gilligan_itm added some filters and cut it in audacity to create a slime-jumping sound that can be used in a game for example.
Sample made in sfxr with layered sawtooth waves in harmony and sliding highpass and lowpass filters, then used as a note in sfozando to create a melody.
Recorded with the microphone of mars gaming headphones. I was trying to create an element of tension to the climate of a short film. I didn't get to use it but hopefully, it can help you.
A rather simple sound i created for a game. It indicates to the player when they hover over a button or part of the interface. I believe this sound would fit in any kind of game.
This is a little construction kit to create yourself a dictators speech. To avoid any abuse my dictator talks only about vegetables and cooking. In german.
Processed sound effect created with civil war cannon field recordings captured at fort jackson in savannah, georgia in the spring of 2019, for savannah college of art & design.
I designed an educational game where we had a spinning wheel, ala 'wheel of fortune' i created this sound to repeat as the wheel was turning and hitting each element.
Created fron a much smaller and shorter sound, not unlike an average fart in the breeze, in audacity. I was pleased with how it turned out but have no use for it, maybe someone else will.
Ambient noise and sound scape created in a mini midi studio with an akai s01 sampler , roland s10 sampler , korg wavestation sr and some other synth modules.
This sample is free for all. It's a background musical layer for puting more feelings in your movie or game. I created this with the a programm by magix. It's royality free and good.
A short loop i did with a sample from a moog minitaur. The sample was downloaded from modular samples here on free sound. The loop was created in metasynth.
Due to the popularity of my first "singing ghost", i created another one. See the description on the other to find out how it was made. Made with audacity.
Sample made in sfxr with layered sawtooth waves in harmony and sliding highpass and lowpass filters, then used as a note in sfozando to create an uneasy melody.
Created with tool here: http://xcodenoobies. Blogspot. My/2015/01/atari-online-voice-synthesizer. Html. Enter a text and it says the word. Recorded with audacity.