My cat creating an authentic cat purr sound. She has always been good at that this is mediocre for her but still clear. Please donate doge: dbsbgyyumwjhd9xk8bthqqqaykhzlibdhp.
Fast fapping, vigorous exercise. Created in lounge of house, with extra lubricantaudacitylogitech g930 microphoneall samples originalrecorded minutes before upload time. Iku!.
A fairly harsh and slightly clipped sample of foley artistry to create a heavy "shockwaving" impact. You may notice that this is the layering sound of skewer slam.
A nineteen second sample of zwar's amazing taurus machine from jeskola buzz with some flanging & reverb added. Created in jeskola buzz. Great for drones & pads.
This is a bunch of sounds from bending and moving soft equipment. It was used to create audio for the movement of some geared-up police operators in a game.
This soundsketch takes sounds and uses them to re-create a 1-minute portion of my personal soundwalk. The recording includes sounds from city life and nature.
A weird beep created using a ehx memory boy modulating the pitch with a square wave at a fast ratio. Recorded with an sm57 in front of a fender blues junior.
Fictive sound of a spider-bite similar to the spider sound in minecraft. Created with a sample from my voice and some magic with the iris 2 vst (no other samples were used).
Recording of a glass squeak using a wet finger rubbing over a glass window pane to create a squeaking sound. Recorded in a bedroom using a zoom h6 recorder.
An atmosphere created from a recording of my friend's fart believe it or not. Processed by granulator ii in max for live. Originally recorded with tascam dr-05.
This is the toilet flushing in my cramped unit bath (all material is either porcelain or plastic. Phaser and delay and much limiting added to create the "tidal wave effect. ".
I took the slimy. Afi file from gilligan_itm added some filters and cut it in audacity to create a slime-jumping sound that can be used in a game for example.
Sample made in sfxr with layered sawtooth waves in harmony and sliding highpass and lowpass filters, then used as a note in sfozando to create a melody.
Inspired by the combine soldiers of hl2. Heavy sound of someone, equipped with a lot of military gear, striding about. Created artificially with audacity. Use however you see fit.